One Coaching Priority, Chosen From Your Games
Meta-Coach reads across your imported games, ranks recurring weaknesses by how often they happen and what they cost, and gives you one current focus with the training behind it. It comes with the monthly AI membership — finding and counting those weaknesses is free.
Monthly AI membership The rest of ChessLogix is free · Cancel anytime
- No Chess.com or Lichess password — a public username is all it needs.
- The learning platform is free — AI Move Explanation and Meta-Coach are an optional membership.
- Every recommendation comes from your own games and Stockfish analysis.
- One focus at a time, taken from a ranked list of everything your games turned up.
- The numbers that chose it are printed beside it: 5 of 8 chances failed, median cost 29.3% win probability.
- A rule small enough to run in a blitz game, and a target to beat next time it is measured.
Why This One and Not the Other Four
Being stuck rarely means you know too little. It usually means five things are slightly wrong, none of them obvious from inside a game, and no way to tell which one is actually costing you points.
So the focus is stated as a habit rather than a topic — "stabilize before accelerating", not "study endgames" — and the line under it says what picked it: how often the decision came up, how often it went wrong, what it typically cost you, and whether recent games are going better or worse.
Choose one focus now and return to the ranked list when you are ready for the next. ChessLogix keeps that priority visible as you train and as you import new games.
The Pattern Behind the Priority
Most chess advice fails not because it is wrong but because you cannot tell whether it applies to you. Each pattern arrives with the count behind it and the position from your own games where it is easiest to see.
- Frequency, median cost, recent trend and spread — the four numbers that ranked this pattern first.
- The when / do / check / exception rule is the part you can actually run at the board.
- Underneath: the clearest case from your own games, with the move you played and the move the position wanted.
Train the Trigger, Not the Symptom
The move that loses the game is usually the last event in a chain that started several moves earlier. Meta-Coach lays out the chain and hands training the link worth practising, which is rarely the one that hurt.
- A game where you handled the same decision well is kept in on purpose: it is the version to repeat.
- Trigger, habit, consequence, symptom — the chain, so training aims at the start of it.
- Train this pattern loads positions taken at the trigger, not at the collapse four moves later.
How a Coaching Cycle Runs
Diagnose, prepare, train, then look at the same thing again on newer games.
-
Diagnose
Import recent games. ChessLogix finds the moves that changed results and the openings where your score drops, then reports what shows up repeatedly.
-
Prepare
For opening problems, Opening Lab finds the branch responsible and the practical alternatives for your rating range and time control.
-
Train
For decision problems, positions from your own games become puzzles, followed by related positions that test whether the idea transfers.
-
Check back
Import newer games and the same habits are counted again, so you can see whether the one you trained shows up less often than it did.
Then Check Whether Anything Moved
The progress report answers four questions about your own play: what improved, what is holding you back, whether the training is reaching your real games, and what to work on next.
- Every answer shows the games and positions it came from, so you can go and look.
- Costs are put on the same scale, so two different weaknesses can be compared honestly.
Frequently Asked Questions
What is the "current focus", and why only one?
Meta-Coach ranks the recurring patterns in your games and puts the top one forward as a single current focus, along with the reasons it was chosen: how often the decision came up, how often it went wrong, what it typically cost you, and whether recent games are going better or worse. Only one is shown because a list of six weaknesses is a list nobody trains. You can postpone a focus or pick a different one from the same ranked list at any time.
Which games can it coach on?
Any game you import: Chess.com and Lichess accounts connect directly, and PGN upload covers over-the-board games, other sites, and games you have saved yourself.
How many games does it need before the ranking is meaningful?
One game gives you explanations. Ranking needs more than that — ten to twenty games of the same time control is usually where real habits start to stand out from ordinary bad days. Anything ChessLogix names has come up often enough to be worth your time, and each finding says how firmly it stands.
Does it tell me my rating will go up?
No. Rating depends on how much you play, who you play, and how much of your training carries over. What ChessLogix can show you instead is whether a habit turns up less often in the games you play after training it — a smaller claim, and one your own games can actually answer.
What does the AI membership cost, and what stays free without it?
Meta-Coach and AI Move Explanation come with the monthly membership, because each one calls a large language model every time it runs. Everything they read from stays free: importing games, Stockfish analysis, critical moments, move classifications, recurring-pattern detection and counts, Opening Lab, puzzles from your games, Skill Compass and progress tracking. You can find your recurring weaknesses and train them without paying anything; the membership is for having them read, prioritised and explained for you.
Can I use this alongside a human coach?
Yes, and it works well that way. ChessLogix can organize findings between lessons and give a coach a concise view of recurring positions. The judgement calls — what to ignore this month, when you are drilling something you already know — are still theirs.
Does it claim to know what I was thinking?
No. Findings describe recurring decisions on the board and how often they come back. A few pattern names borrow the shorthand players already use with each other and do sound like moods; each one shows you the positions it was found in, so you can always see why it was given that name.
Point It at Your Last Twenty Games
The ranking is what makes this useful, and ranking needs games. Importing them and finding what repeats is free; Meta-Coach is the layer that reads across the lot and tells you which one to work on first.