From 27 Games to One Focused Training Plan
Follow one player’s games through move analysis, opening diagnosis, coaching priority, personalized training and progress tracking. Every stage is labeled free or AI membership, so you can see exactly where the paid layer begins.
Real product screenshots · Everything here is free except Move Explanation and Meta-Coach
- No Chess.com or Lichess password — a public username is all it needs.
- The learning platform is free — AI Move Explanation and Meta-Coach are an optional membership.
- Every recommendation comes from your own games and Stockfish analysis.
- Where 27 games ended up: one focus, stated as a habit rather than a topic.
- The numbers that chose it: 5 of 8 chances slipped, typically costing 29.3% win probability.
- And the rule and the target that came with it. The six stages below are how it got here.
What 27 Games Turned Into
From one month of rapid games, ChessLogix found one weak Italian Game branch, put one recurring conversion problem at the top, and turned both into four repertoire decisions and three training positions. Here it is, stage by stage. Everything below is free except Move Explanation and Meta-Coach, which are marked.
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Import 27 games
One Chess.com handle, one month of rapid games.
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Explain critical moves
Every game read; the moves that changed each result written up.
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Find the weak opening branch
One Italian Game move order where the score separates.
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Select one coaching focus
Everything found across the 27 games, ranked; the top item chosen.
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Create targeted training
Four repertoire decisions and three puzzles, generated from the findings.
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Check the next batch
The games that came next, read against the same numbers.
Stage 2 of 6 · AI membership
Explain the Critical Moves
Each critical move is written up in three parts: the idea, what it allowed, and the stronger continuation. Finding the critical moves and the engine lines behind them is free — writing them out in plain English is AI Move Explanation, part of the monthly membership.
- The move, its classification, and what it cost: 11.Ne1, a miss, 22% of the expected result.
- What Happened prices the decision — the advantage fell from +3.05 to +0.47.
- The alternative includes a playable engine line, making the recommendation concrete.
Stage 3 of 6 · Free
Find the Weak Opening Branch
"You score badly in the Italian Game" is not actionable. The Italian is a tree, and this player’s record was not uniform across it.
- Your side: 26 games reached this position, scoring 54%.
- Each percentage carries its game count, so three games read as three games.
- The other side: what everyone else plays here, and what the engine thinks of it.
- Practical difficulty and objective soundness, side by side and never merged.
Stage 4 of 6 · AI membership
Select One Coaching Focus
Meta-Coach ranked the recurring findings and chose one current priority — the focus card at the top of this page. These two screens are what it showed for that choice. Finding and counting the patterns is free; Meta-Coach is the AI layer that reads them and picks one.
- Frequency, median cost, recent trend and spread — the four numbers that ranked it first.
- Then the clearest case from this player’s own games.
- A game where the same decision went well, kept in on purpose: it is the version to repeat.
- Trigger, habit, consequence, symptom — and the button that loads training from the trigger.
Stage 5 of 6 · Free
Create Targeted Training
ChessLogix automatically converted the findings into four repertoire decisions and three puzzles rebuilt from the positions where the evaluation turned.
- Three sources, each with its own counts: due, mastered, and right first time.
- A position this player had never seen, chosen because it invites the move they missed in one they had.
Stage 6 of 6 · Free
Check the Next Batch
The next games are read against the same numbers, so "did that change anything" gets an answer instead of an impression.
- What improved, what is still holding this player back, and what to train next.
- Every answer shows the games and positions behind it.
Run the Same Cycle on Your Own Games
Connect Chess.com or Lichess, import a batch, and read what comes back. Everything in this example is free except AI Move Explanation and Meta-Coach, and no card is required to start.
Start Learning FreeFrequently Asked Questions
Is this a real report or a mockup?
Real screens from a real player, with names removed before the screenshots were taken — nothing on them identifies anyone. The coaching text is word for word what the system produced.
How many games do I need before my own report looks like this?
One game is enough for a full single-game analysis, and coaching starts working from two analyzed games. Recurring patterns need the same situation to come up several times before ChessLogix will name one, so how many games that takes depends on how often it comes up in your play. Twenty is a good first batch for most players.
How much of this example is free?
All of it except two things. Importing, engine analysis, critical moments, the opening diagnosis, pattern detection and counting, the puzzles, the repertoire work and the progress report are free. AI Move Explanation — the plain-English write-up of a single move — and Meta-Coach — the layer that reads across all 27 games and picks one priority — come with the monthly AI membership. Both are marked where they appear above.
Can I do any of this without an account?
The Opening Lab board, the opening database and the engine evaluation on that board need no account at all. Everything built from your own games needs an import, and an import needs a free account to keep it in. That is a login, not a payment.