From 27 Games to One Focused Training Plan
Follow one player’s games through move analysis, opening diagnosis, Meta-Coach prioritization, personalized training, and progress tracking.
Real product screenshots · One anonymized 27-game example · No account required to view
- No Chess.com or Lichess password — a public username is all it needs.
- Your first full analysis is free, and no card is required.
- Every recommendation comes from your own games and Stockfish analysis.
- Where 27 games ended up: one focus, stated as a habit rather than a topic.
- The numbers that chose it: 5 of 8 chances failed, median cost 29.3% win probability.
- And the rule and the target that came with it. The six stages below are how it got here.
What ChessLogix Found
From 27 rapid games, ChessLogix identified one weak Italian Game branch, prioritized one recurring conversion problem, and turned the findings into four repertoire decisions and three training positions. Here is that run, stage by stage.
-
Import 27 games
One Chess.com handle, one month of rapid games.
-
Explain critical moves
Every game read; the moves that changed each result written up.
-
Find the weak opening branch
One Italian Game move order where the score separates.
-
Select one coaching focus
Everything found across the 27 games, ranked; the top item chosen.
-
Create targeted training
Four repertoire decisions and three puzzles, generated from the findings.
-
Measure the next batch
The following games scored against the same numbers.
Stage 2 of 6
Explain the Critical Moves
Each critical move is explained in three parts: the idea, what it allowed, and the stronger continuation.
- The move, its classification, and what it cost: 11.Ne1, a miss, 22% of the expected result.
- What Happened prices the decision — the advantage fell from +3.05 to +0.47.
- The alternative includes a playable engine line, making the recommendation concrete.
Stage 3 of 6
Find the Weak Opening Branch
"You score badly in the Italian Game" is not actionable. The Italian is a tree, and this player’s record was not uniform across it.
- Your side: 26 games reached this position, scoring 54%.
- Each percentage carries its game count, so three games read as three games.
- The other side: what everyone else plays here, and what the engine thinks of it.
- Practical difficulty and objective soundness, side by side and never merged.
Stage 4 of 6
Select One Coaching Focus
Meta-Coach ranked the recurring findings and selected one current priority — the focus card at the top of this page. These two are the evidence it published for that choice.
- Frequency, median cost, recent trend and spread — the four numbers that ranked it first.
- Then the clearest case from this player’s own games.
- A game where the same decision went well, kept in on purpose: it is the version to repeat.
- Trigger, habit, consequence, symptom — and the button that loads training from the trigger.
Stage 5 of 6
Create Targeted Training
ChessLogix automatically converted the findings into four repertoire decisions and three puzzles rebuilt from the positions where the evaluation turned.
- Three sources, each with its own counts: due, mastered, and right first time.
- A position this player had never seen, chosen because it invites the move they missed in one they had.
Stage 6 of 6
Measure the Next Batch
The next games are imported against the same measurements, so "did that change anything" has an answer rather than an impression.
- What improved, what is still holding this player back, and what to train next.
- Each answer carries the games and positions it was computed from.
Run the Same Cycle on Your Own Games
Connect Chess.com or Lichess, import a batch, and read what comes back. Your first full analysis is free and no card is required.
Analyze My Games FreeFrequently Asked Questions
Is this a real report or a mockup?
Real screens from a real run, on an account anonymized before capture — nothing on them identifies a player or an opponent. The wording of the coaching text is what the system produced.
How many games do I need before my own report looks like this?
One game is enough for a full single-game analysis. A coaching report will run on two analyzed games. The pattern thresholds count opportunities rather than games: four before anything is claimed at all, six across three games for medium confidence, twelve across four games for high. How many games that takes depends on how often the situation comes up in your play.
What did this cost in credits?
A full game analysis is 4 credits and a base analysis is 1, so 27 full analyses is 108 credits. The Opening Lab exploration, the browser-side puzzle scan and the repertoire practice cost nothing. A free account starts with 4 credits — one full game analysis.
Can I do any of this without an account?
The Opening Lab board, the human opening database and the browser-side Stockfish evaluation are free and need no account. Everything built from your own games needs an import, and an import needs somewhere to keep it.